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A | B | C | D | E | G | H | I | M | O | P | R | S | U | V | W
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A
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Alluring Emanations
Rogue Drones
Encounter, Deadspace
Level 4
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Mission is complete after the inital Rogue Drone is destroyed.
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Amarrian Excavators
Amarr Empire
Storyline,
Encounter, Deadspace
Level 4
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The mission objective is the lookout post.
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Ambush the Convoy
Serpentis
Encounter, Deadspace
Level 4
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One of the Transports will drop a can along with it's wreck. This will contain the narcotics you are required to return to your agent.
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Ancient Roster, An
Angel Cartel
Encounter, Deadspace
Level 1
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Ship class limit: Pocket 1 is limited to Frigates, Cruiser, Destroyer and Rookie Ship
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Angel Cartel Spies, The
Angel Cartel
Encounter, Deadspace
Level 1 | Level 2 | Level 3 | Level 4
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Angel Extravaganza
Angel Cartel
Encounter, Deadspace
Level 3 | Level 4
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Groups are now triggered spawns, usually the highest value singleton. Drones will get aggro from new spawns. Waves auto aggro you and/or drones.
No hostiles at initial gate
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Assault, The
Guristas Pirates
Encounter, Deadspace
Level 4
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Spawn triggers are the highest bounty battleships in a particular group. Their names will randomly change, so be sure to identify them correctly via their bounties.
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Attack of the Drones
Rogue Drones
Encounter, Normal Space
Level 4
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I want you to escort a convoy of trade goods heading out to our headquarters. It's just a formality, but a necessary one nonetheless. You'll find a bookmark to their current location in your NeoCom.
Objective
Fly to the convoy and escort it back to ba...
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B
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Black Market Hub, The
Mercenaries
Encounter, Deadspace
Level 3
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Destroying the Docked Bestower and retrieving the content will complete the mission. No other kills needed.
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Blockade, The
Angel Cartel
Encounter, Normal Space
Level 1 | Level 2 | Level 3 | Level 4
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As with all Blockades the mission starts with one tight group including a stasis tower, followed by 4 additional waves of rats, triggered by certain ships. The waves are picked randomly out of a pool of several types of waves. The trigger ship is hard to...
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Blockade, The
CONCORD Assembly
Encounter, Normal Space
Level 4
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Multiple Spawns. Next spawn triggered by killing the DED Army General Battleship.
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Blockade, The
Guristas Pirates
Encounter, Normal Space
Level 1 | Level 2 | Level 3
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The spawns and triggers may vary, every spawn tend to have one "unique" rat like in this example, and it is most likely the trigger.
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Blockade, The
Sansha's Nation
Encounter, Normal Space
Level 2 | Level 3 | Level 4
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The number of ships in a reinforcement wave will vary randomly.
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Blockade, The
Serpentis
Encounter, Normal Space
Level 1 | Level 2 | Level 3 | Level 4
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Spawns and triggers vary, below is an example of waves.
Usually the odd-one-out battleship is the trigger in this mission.
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Blockade, The
The Blood Raider Covenant
Encounter, Normal Space
Level 3 | Level 4
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Break Their Will
Serpentis
Encounter, Normal Space
Level 3
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At warp-in there are only structures, when the Repair Outpost is attacked, the following wave will spawn
Attacking the Auxillary Power Array's will not cause any spawn.
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Buzz Kill
Angel Cartel
Encounter, Normal Space
Level 4
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Engage the hostile fleet. Watch out for reinforcements. Kill as many as you can and then get out.
Overview and Objectives
The following objectives must be completed to finish the mission:
Objective
Eliminate the Angel swarm.
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C
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Cargo Delivery
Angel Cartel
Encounter, Deadspace
Level 1 | Level 2
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No aggro on warp in, no enemies on warp in.
Approaching the Warehouse triggers first Wave.
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Cargo Delivery
Serpentis
Encounter, Deadspace
Level 4
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* Mission is flagged completed after Group 1 has spawned.
* Don't forget to pickup the Quafe from the Warehouse.
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Cargo Delivery
The Blood Raider Covenant
Encounter, Deadspace
Level 1 | Level 2 | Level 3 | Level 4
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Approaching the Warehouse triggers the spawn (at 15km):
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CONCORD Scout Spotted
CONCORD Assembly
Encounter, Deadspace
Level 1
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D
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Damsel in Distress, The
Mercenaries
Encounter, Normal Space
Level 2 | Level 3 | Level 4
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Destroy the pleasure hub and get the damsel.
The damage is pretty massive, so be prepared to jump out if your tank is weak.
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Data Mining
Amarr Empire
Encounter, Deadspace
Level 2
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Your ship will be fitted automatically with a "recon module."
This module is a "phantom" module therefore does not take away any fitting slots.
The gate will only take a Cruiser class or less in size.
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Deadly Arrival
Amarr Empire & Caldari State
Encounter, Deadspace
Level 2 | Level 3
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Giant heap of junk at JIP - be careful to leave it before killing the trigger.
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Deadly Arrival
Gallente Federation & Minmatar Republic
Encounter, Deadspace
Level 2 | Level 3
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Fly to the bookmark. There might be a large amount of junk hanging around the warp in point, this can prevent you warping away. You do not need to kill any ships, wait until your Journal blinks and you can return to your agent.
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Desperate Measures
Mercenaries
Encounter, Deadspace
Level 1
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Diplomatic Incident
Amarr Empire
Storyline,
Encounter, Deadspace
Level 4
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Bring a good amount of DPS for the Battleships as they don't go down easy and remember to fly away as soon as you warp in so you'll stay out of their range as they max out @ 139m/s.
Structures
Destroying the Outpost got me 333 Pyroxeres, 999 Plag...
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Duo of Death
Angel Cartel
Encounter, Deadspace
Level 3 | Level 4
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Duo of Death
Guristas Pirates
Trade
Level 3 | Level 4
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Duo of Death
Sansha's Nation
Encounter, Deadspace
Level 3 | Level 4
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Duo of Death
Serpentis
Encounter, Deadspace
Level 3 | Level 4
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Duo of Death
The Blood Raider Covenant
Encounter, Deadspace
Level 3 | Level 4
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E
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Enemies Abound | 1 of 5
Gallente Federation
Encounter, Deadspace
Level 4
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Initial warpin will grab you aggro off the first set of NPC's, kill these off first, do not move when you drop out of warp. The second group will aggro the closer you get to the can, so start approaching the can and then stop once this group aggros you....
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Enemies Abound | 2 of 5
Trade
Level 4
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Enemies Abound | 5 of 5
Minmatar Republic
Encounter, Deadspace
Level 4
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6 waves of Republic Fleet ships that warp-in at 4-minute intervals. The first wave (on warp-in) may be split into two groups with the 2nd group warping in shortly after the 1st.
Only the Stargate drops loot (standard commodities and some contraband)
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G
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Gone Berserk
Mercenaries
Encounter, Normal Space
Level 4
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Gurista Spies, The
Guristas Pirates
Encounter, Deadspace
Level 4
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H
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Honor
The Blood Raider Covenant
Encounter, Deadspace
Level 5
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I
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In the Midst of Deadspace | 1 of 5
Amarr Empire & Caldari State
Encounter, Deadspace
Level 4
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Structures
Amarr Slave Pens, Offices and a locked Acceleration Gate
Tips
Fire on the bottom group to get aggro from 3 groups. Different groups may aggro but the strength is the same.
Alternatively, fire on the top group and only that group and the j...
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In the Midst of Deadspace | 2 of 5
Trade
Level 4
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In the Midst of Deadspace | 5 of 5
Caldari State & Khanid Kingdom
Encounter, Deadspace
Level 4
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"Imperial Navy Gate Permit" is required or you can't activate the gate. You obtain it as soon as complete Part 3 of this chain.
Hints
Attacking the missile batteries will aggro the whole pocket.
Don't forget to destroy the manufacturing plant!
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Infiltrated Outposts
Rogue Drones
Encounter, Deadspace
Level 4
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The number of ships in a group will vary randomly. This variance will be indicated in the ship numbers.
The frigates vs elite frigates mix will vary, but the sum will always equal the total frigate numbers shown.
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M
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Massive Attack
Sansha's Nation
Encounter, Deadspace
Level 4
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Note: This is a time consuming mission as you have to do a lot of travelling to the warp gates. Fitting an AB to your ship is highly recommended.
The majority hostile ships are frigate/destroyer/cruiser class with only a handful of battlecruisers and o...
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Mordus Headhunters, The
Mordu's Legion Command
Encounter, Deadspace
Level 4
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Mysterious Sightings | 1 of 3
Encounter, Deadspace
Level 1
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Mission briefing
We've been getting a number of reports from in and around this system regarding "unidentified alien spacecraft." Theories abound, and people are saying it's the Jovians, or even one of the Ancients: Takhmal, Yan Jung, any number of thin...
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O
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Operation Wyrmsbane
Serpentis
Encounter, Deadspace
Level 5
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Ship types and the specific number of rats will vary from time to time in each spawn, so please keep in mind that this is just an example.
Missile Batteries and Towers are fixed.
Note: Spawns 2 and 3 are at 4 minute intervals.
Structure Loot:...
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Oust the Claimjumpers
Gallente Federation
Encounter, Deadspace
Level 5
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Ship types and the specific number of rats may vary from time to time in each spawn, so please keep in mind that this is just an example.
Missile Batteries and Towers are fixed.
* It is recommend that you use Logistics support to help keep your p...
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P
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Pirate Invasion
Angel Cartel
Encounter, Deadspace
Level 4
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Pirate Invasion
Sansha's Nation
Encounter, Deadspace
Level 4
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At warp-in, you will see Group 4. Four other groups will spawn several seconds later.
The spawn order is Group 2, Group 1, Group 3 and finally Group 5.
It is recommended that you DO NOT MOVE your ship.
The proximity aggro bubble for Group 4 is abo...
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R
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Recon | 1 of 3
Serpentis
Encounter, Deadspace
Level 4
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Unfinished
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Recon | 2 of 3
Mercenaries
Encounter, Deadspace
Level 4
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To manage aggro, trigger the first ambush by attacking the Mining Corporation Headquarters station.
The Mining Corporation Headquarters station drops mainly T1 modules and some Faction ammo.
The mission is flagged completed once you have triggered ALL...
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Recon | 3 of 3
Encounter, Deadspace
Level 2 | Level 4
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You warp directly into a cloud. Warp-out gate is 60km away, activate it to complete the mission.
Toxic Cloud Wave (every 20 secs)
Waves deal all kinds of damage evenly and come every 20s. Every wave has 4 separate damage types, you will only see one o...
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Right Hand of Zazzmatazz, The
Mercenaries
Encounter, Normal Space
Level 4
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Something urgent just came up. A convoy delivering foodstuffs to [STATION] was ambushed in [SYSTEM] by pirates which we identified as members of 'The Seven'. There pirates have crossed our path before, and are not to be taken lightly. They belong to an or...
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Rouge Drone Harassment
Rogue Drones
Encounter, Deadspace
Level 4
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Upon warp in, there is just a single rat: Kayzum Mother Drone and a Deadspace gate.
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Rouge Slave Trader, The | 1 of 2
Sansha's Nation
Encounter, Deadspace
Level 4
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We currently have a rogue slave trader on our hands, [Name]. The [Faction] has apparently dispatched a group of their own to [System] to look for potential victims. They've been raiding outlying settlements, which have weak security systems in place.
O...
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Downing the Slavers | 2 of 2
Rouge Slave Trader, The
Sansha's Nation
Encounter, Deadspace
Level 4
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* Pocket 1: The warp gate is locked. Clear the pocket before activating the warp gate.
* Pocket 2: Kill any warp scrambling elite frigates, then kill the two Sansha Slaver elite cruisers and warp out.
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S
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Score, The
Sansha's Nation
Encounter, Deadspace
Level 4
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Serpentis Extravaganza
Serpentis
Encounter, Deadspace
Level 4
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Structures:
- Serpentis Storage Facility drops NPC trade goods.
- Serpentis Stronghold drops T1 modules.
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Serpentis Spies, The
Serpentis
Encounter, Deadspace
Level 4
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Shipyard Theft
Angel Cartel
Storyline,
Encounter, Deadspace
Level 4
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Shipyard Theft
Guristas Pirates
Storyline,
Encounter, Deadspace
Level 4
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Shipyard Theft
Serpentis
Storyline,
Encounter, Deadspace
Level 4
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Shipyard Theft
The Blood Raider Covenant
Storyline,
Encounter, Deadspace
Level 4
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I'm glad you made your way here, [Name]. We had an amazing breach of security earlier today when a band of Blood Raider agents managed to infiltrate one of our shipyards and steal some very valuable equipment from its compounds. We've tracked them down to...
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Smash the Supplier
Amarr Empire
Encounter, Deadspace
Level 4
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Destroy the three enemy shipyards and the control tower at the specified location. Defend yourself and destroy any resistance. You may need backup for this one.
Overview and Objectives
The following objectives must be completed to finish the mission:...
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Smuggler Interception
Angel Cartel
Encounter, Deadspace
Level 4
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A large convoy was spotted in a nearby system, apparently en route straight through [SYSTEM]. This is a perfect chance for you to show us what you're worth. This convoy comes with a large escort, so you better go out there prepared. I want you to intercep...
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Smuggler Interception
The Blood Raider Covenant
Encounter, Deadspace
Level 4
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A large convoy was spotted in a nearby system, apparently en route straight through (system). This is a perfect chance for you to show us what you're worth. This convoy comes with a large escort, so you better go out there prepared. I want you to intercep...
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Stop the Thief
Mercenaries
Encounter, Normal Space
Level 4
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* To warp into this pocket at any distance : Warp to mission location, quickly cancel it and then select warp to your preferred distance.
* For Group 2 : To reduce incoming DPS, eliminate the Mercenary Commanders first. Watch out for any scrambl...
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U
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Unauthorized Military Presence
The Blood Raider Covenant
Encounter, Deadspace
Level 4
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Unauthorized Military Presence
Mission briefing
We've spotted an unauthorized Blood Raider personnel transport ship flying through Estene. Cargo scanners revealed a load of militants on board, no doubt a part of a ground force intende...
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Vengeance
Guristas Pirates
Encounter, Deadspace
Level 4
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I have terrible news, [Name]. A major personnel convoy carrying countless [Corporation] members was completely obliterated by [Faction] ships, led by that damned commander of theirs, Rachen Mysuna. His reputation as a brutal [Faction} military leader has...
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Vengeance
Serpentis
Encounter, Deadspace
Level 4
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I have terrible news, [Name]. A major personnel convoy carrying countless Caldari State members was completely obliterated by Serpentis ships, led by that damned commander of theirs, Xevni Jipon. His reputation as a brutal Serpentis military leader has tr...
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W
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Wildcat Strike, The
Rogue Drones
Encounter, Deadspace
Level 4
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Worlds Collide
Angel Cartel & Sansha's Nation
Encounter, Deadspace
Level 4
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Heavy drone aggro in Angel & Sansha Pocket 2. Setting drones to passive in order to avoid accidental aggro is recommended.
This is a time consuming mission if you do both the Angel & Sansha sides.
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Worlds Collide
Guristas Pirates & Serpentis
Encounter, Deadspace
Level 4
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Choose one of two groups, kill them and go deeper using appropriate warpgate into second pocket (Serpentis base or gurista base). From both second pockets route is directly to third pocket which is allways same (Research outpost).
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> 12 level 1 missions, 12 level 2 missions, 18 level 3 missions, 59 level 4 missions, 3 level 5 missions.
> 133,696.41 total damage per second (DPS) of all NPCs on all missions.
> 13,231,350 total hit points (HP) of all NPCs on all missions.
> 380,918,978 total bounty (ISK) of all NPCs on all missions.
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